Unfortunately, once you’ve beaten Tick Tock there is little reason to go back in, unless you recruit a new Player 2 and leave the bulk of the problem-solving in the novice’s hands. Replay value is minimal, only because switching roles would mean first-hand experience with each of the puzzles in the title. My Player 2 had the same and comparing our notes after we’d defeated Tick Tock was an extra level of amusement. My desk was full of scrap papers with numbers, letters, designs, dates, and symbols hastily written down as a means of solving a puzzle. As a bonus, a lot of the puzzles in Tick Tock require notetaking – something that I have sorely missed in the Puzzle game genre over the last decade. This could be done via text, if necessary, but I share the Dev’s sentiments that a voice connection is highly recommend. In the beginning, players take on the role of Player 1 or Player 2 – and it’s important to have one of each, obviously – and then, they interact by describing what they see to each other. The gameplay is smooth and enjoyable, with minimal inventory mechanics, and no Internet connection required to play with a friend. The subtle eeriness of the story and the world don’t elevate it to a Horror label, and the title is suitable for younger players, as well as adults. And the artwork is whimsical and macabre, blending both elements together to create a rich, interesting world that I wanted to explore further. The tale is infused by old, Scandinavian lore, according to the Steam store page. I don’t want to spoil the story or give away any puzzle solutions, but suffice it to say that the story around Amalie Ravn and their family is an intriguing one. The Ravn family has a long history of clockmaking, and Tick Tock weaves the story of their clever experiments beautifully with an endless theme of time-telling, mechanical innovation, and questionable ethics. Tick Tock thrusts players into the 1930s, in Europe, and tells the tale of Amalie and her brother, Laerke. Currently, and for a limited time, players who purchase the game on steam get two copies for the price of one – this makes the price point even more reasonable and is a generous offer Tick Tock requires two players, as there is no single player experience, but don’t let that discourage you. Full of challenging, engaging puzzles and wonderful accessibility – you can play on two devices, local or remotely, if both players can hear each other – and you don’t even need an Internet connection to participate! Released on March 7 th, 2019, from the incredible minds at Other Tales Interactive, Tick Tock rivals some of the best Indie Co-Op titles ever released in terms of legitimate cooperation, challenging but rewarding tests, and gorgeous artwork. Enter Tick Tock: A Tale for Two – an adorable, macabre, delightful trek into a puzzling world full of gorgeous art and stellar Co-Op mechanics.
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